home *** CD-ROM | disk | FTP | other *** search
- Attaxx (sm) Copyright (C)1990,1991 Millennium Computer Corp.
- ==============================================================================
-
-
- DISCLAIMER:
- ===========
- This software is provided "as is" without warranty of any kind,
- either express or implied.
-
-
- Attaxx (sm):
- ============
- This software is shareware, and it is provided as a
- demonstration version of the actual game. For a licensed, enhanced
- version of this game, send $14.95 (US) to:
- Millennium Computer Corp.
- 642 Kreag Road
- Pittsford, NY 14534 (USA)
- A license will entitle you to receive information regarding
- updates.
- Fax comments or suggestions to us at (716) 248-0538, or send
- CompuServe E-Mail to the author at [71477,2757].
- "Attaxx" is a service mark of Millennium Computer Corp.
-
-
- The object:
- ===========
- Attaxx (sm) is a move-and-capture game of strategy. The object is
- to own more pieces than your opponent (the computer) at the end of
- the game.
-
-
- The board:
- ==========
- The board is divided into 49 squares (7 rows x 7 columns).
- Your pieces are the round, red (dark) pieces. The computer's pieces are
- the light colored round pieces with a criss-cross pattern. Gray (empty)
- squares are unoccupied. Black (dark) squares are out of play. Board
- patterns will come up randomly, putting different squares out of play,
- creating different strategies for each game.
- You start with pieces at the top left and the bottom right. The
- computer starts out with pieces at the top right and the bottom left.
- Each player's score is shown at the bottom.
-
-
- Moving:
- =======
- There are two types of moves. First, you can move to any
- empty adjacent square. This will capture that square and retain the
- original square. Second, you can jump to any empty square two
- squares away. This will capture that square, but it will vacate the
- original square. Moves are made by clicking the mouse on the piece
- that you want to move, then clicking on the square that you want to
- move to. Also, you can select pieces by moving to the appropriate square
- with the arrow keys and hitting the "Enter" key or the spacebar.
- Out of play squares can be jumped over.
- If you can not move, the computer will continue to make moves until
- you have a valid move or the game is over. If the computer is unable to
- move, you may continue to make moves until the computer can move, the
- computer surrenders, or the game ends.
- You may surrender at any point in the game by choosing "New Game"
- from the "File" menu.
-
-
- Capturing opponent's pieces:
- ============================
- After a move is made, all adjacent squares occupied by the
- opponent are automatically captured and become pieces for the
- player that made the move.
-
-
- Computer level:
- ===============
- When you run Attaxx (sm), you will be asked for the initial level
- of play. "Beginner" is the easiest level. "Intermediate" is a little bit
- tougher. Harder levels of play exist only in the licensed version.
- Attaxx (sm) automatically starts the first game for you. To play
- a new game, select "New Game" from the "File" menu.
- If you win your game, your next opponent will be the next
- level up (if any). If you lose your game, your next opponent will be
- the next level down (if any). If you tie, you play the same opponent
- again.
-
-
- Statistics:
- ===========
- Attaxx (sm) will keep track of your won-lost record, even when
- you quit your game, so that you can see how you are doing. The statistics
- are visible on the right side of the game window.
- Attaxx (sm) also keeps track of your "rating". Your rating starts
- out at 1000 points. Your rating goes up if you win, down if you lose.
- The number of points gained or lost depends on your rating and the
- rating of your opponent. The player with the higher rating is
- expected to win, so that player would either gain a few points for
- winning or lose many points for losing. The player with the lower
- rating is expected to lose, so that player would gain many points for
- winning or lose a few points for losing. A tie would be considered a
- minor loss for the higher rated player and a minor victory for the
- lower rated player. The actual number of points gained or lost
- depends on the difference in ratings. For reference, Easy Eddie has a
- rating of 1000 and Slick Rick has a rating of 1500.
- The statistics are stored in a file named "ATTAXX.OPT".
-
-
- Comments and Suggestions:
- Fax comments or suggestions to us at (716) 248-0538, or send
- CompuServe E-Mail to the author at [71477,2757].
- Have fun!
-
-
-
- ==============================================================================
- Attaxx (sm) Copyright (C)1990,1991 Millennium Computer Corp.